These are the various abilities that your monsters may possess. If you have more to say on these matters, tips on how to get the most of them or the like, please mail us!

 

Arrows
Attack
Breath of Poison
Dig & claim
Fart of Death
Fire Lightning
Fireball
A small fiery missile that also inflicts a little damage to the dungeon interior.
Flame
This weapon is a constant stream of fire - as used by dragons.
Fly
Allows the creature to take off and fly above annoying substances (like lava) or rain magic death on enemies from above.
Freeze
Traps the target creature in a block of ice. While the creature is frozen it can be shattered with a single well-placed blow.
Heal
When this spell is cast, the caster is healed fully, and the creatures surrounding it are healed by a quarter.
Ice Storm
Creates a shower of hailstones that strike the designated area for a time.
Invisibility
Lightning
Meteor
Protection
This lowers the amount of damage a creature takes every time it is hit.
Red Bomb
A guided missile that can be sent out to hit exactly the monster you're aiming for.
Reflect
Sight of Evil
Slow
Speed Monster
Squeel Bomb
A powerful, delayed bomb that can bounce off walls.
Teleport
Tempest
Word of Power


This Guide has been made possible through the screenshots of Sébastien Mouton. If you want to use these pictures, please obtain his permission.