Hi there! ...Wanna play Generals?
I have been playing EA Games' Command & Conquer - Generals for some time now.
I have been fiddling around with the World Builder some more, and now I have figured out how to make singleplayer missions too.
If you want to learn something about scripting single player missions yourself, then have a look at my tutorials. If you have ideas, suggestions or questions - mail me
Multiplayer/Skirmish Maps:
This map is designed for twoplayer games where you don't want the opponent to be able to rush you. The main concept
is two identical coastlines on either side of a dead volcano. It is set in a beautiful little island setting with palms, ocean and lots of greenery.
The only way from either base to the other's base is along the coastline via a narrow ramp, over the volcano and via a narrow ramp
to the opposite side. Ad to make it even harder to rush, there are
plenty of bunkers along the road to slow the enemy's advance..
To make things a little interesting - there are two Oilderricks on each coastline - but they've been placed just past the ramp from the volcano, so it is a little easier to get to the enemy's ressources, but still, they are camped down behind a couple of bunkers - so going for them won't too easy.
Frozen fortress was made to give teams a really good map for working together on. The map takes a bit of inspiration from medieval castles, with "towers" in the corners, and a thin "catwalk" between the teammates. Two people working together can make a very hard to reach fortress out of their side of the map. There isn't much space to build on at the original base - which means that the two players will have to expand on to the tundra in the center of the map. Apart from the standard supply depot, there is a storage area, with some smaller supply packages, and a UN container. There are quite a few ressources for each team, located between the players on each team.
I have seen a few teams starting a fight over shared ressources, so - don't! : )
This is a map for four players. They can be teamed, but they can just as easily be 1 on 1 on 1 on 1 : ) It is a pretty straightforward hurry, hurry, hurry - map with lots of ressources to fight over, and try to be the first to reach. The thing that makes this map interesting is that there isn't a lot of room, which excludes lots of airbases. This means that it will mainly be a groundwar, where digging in will be important. : ) Each starting area is prebuilt with 6 bunkers, to ease defending the base. Between each of the 4 starting areas, there is a little triangle of ressources. In front of each extra oil derrick is a $1000 crate. In the center there are
two additional oil derricks
Here is an in-game shot of
8 chinese MIGs defending it.
surrounded by 8 bunkers.
Singleplayer Missions:
In this mission you start out with only a Red Guard sergeant and four Tank Hunters, all five behind enemy territory.
Here is a picture of your starting situation:
Hints
Replays
Here are two of my replays. The first one was a game i had to win. I was playing 2vs2 on a $$$$ map, and my teammate dropped out quite early on in the game. I was actually getting hold of the situation and winning, when the two cheaters started using superweapons, though we had agreed no superweapons prior to the battle. So then I started building also, and eventually won. : ))) The other one is just showing off: me beating 6 Brutal AIs on the Twilight Flame map.
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